1. WHAT IS THE ATTRIBUTE EDITOR?
Provides info about all the nodes and attributes for the objects and material in your scene
2. HOW IS IT DIFFERENT FROM THE CHANNEL BOX?
It shows and hides icons status line
3. HOW DO YOU VIEW AN OBJECT’S ATTRIBUTES?
in the scene view select temple roof so it becomes the selected object to view
the attribute editor click the show/hide icon on the status line
4. WHAT DOES EACH TAB REPRESENT?
The show/hide attribute tab shows the attribute
the show/hide attribute settings hides and shows the tool settings
show/hide channel box/layer editor pops out
5. THE FIRST TAB IS LABELED AS THE OBJECT’S NAME IS KNOWN AS WHICH NODE? WHAT IS THE MOST IMPORTANT FEATURE OF THIS TAB?
the temple roof is the most important tab
6. DESCRIBE THE PURPOSE OF THE SHAPE NODE.
Because the attribute establish the objects geometric shape or physical or physical
properties when the object is first created
7. DESCRIBE THE PURPOSE OF THE INPUT NODE.
Attributes related to the objects construction history.
8. DESCRIBE THE INITIAL SHAPING GROUP AND LAMBERT NODES.
the inital shading group and lambert1 nodes are default nodes that relate to the default shading material for an object
No comments:
Post a Comment